TO ENABLE THE CREATORS OF HORIZON WORLD TO MAKE MONEY, META IS EXPERIMENTING WITH NEW TOOLS.
Facebook owner Meta Platforms is developing new tools that will let creators monetize its virtual reality (VR) platform, Horizon Worlds, by charging for digital goods and experiences.
The goal of Meta is to create a Metaverse, and
a crucial part of that goal is the company's immersive platform, which can be
accessible using VR headsets. In this digital environment, individuals may
interact, work, and play.
The site's creators of virtual lectures,
games, and fashion items would initially have limited access to monetization
prospects, the business stated.
Bonus Scheme for Authors
A "Creator Bonus" program is also being tested using social media for a restricted set of Horizon Worlds subscribers in the US. Using the new services offered by the corporation will earn subscribers monthly payments.
Authors are compensated depending on goal
achievement at the end of the month under these monthly goal schemes. Author
incentives are exclusively divided among the writers and are commission-free.
Designers are awarded for creating places that draw in the most spectacular moment
for the time being in this small exam. These objectives could alter over time,
for instance, B. to encourage writers to adopt new tools or capabilities made
available by Meta
"We desire many more wonderful universes.
CEO Mark Zuckerberg stated during an engagement with Avatars among early
adopters that there has to be a lot more developers who can sustain themselves
and make it their job.
Virtual Goods and Effects for Sale
Select producers are part of a trial program operated by Meta that enables them to market virtual goods and effects within their worlds. For instance, someone may create and market accessories for the fashion sector or provide access to a new region of the world for a fee.
Anyone over the age of 18 can buy Horizon
Worlds in the countries where it is presently sold, which include the United
States and Canada. Sellers of their creations will notice a trade tab and a
tool in the crafting mode that they may use to create the necessary goods.
Investing Significantly in the Metaverse
The parent company of Facebook, Meta, has made
significant investments in virtual and augmented reality to reflect their new
wager on the metaverse, a network of virtual locations that can be accessed
through various devices and allow for work, socialization, and recreation.
The company is in competition with new virtual
world players where properties, structures, avatars, and even names may be
bought and sold as non-fungible tokens or virtual assets based on blockchains.
Sales of these assets reached hundreds of
thousands of dollars last year, as the market for them exploded.
Early iterations of locations that resemble
the metaverse include Horizon Worlds, a sizable VR social network, and Horizon
Venues, a virtual event platform.